Water across the floor
One empty-room image; a slow incoming flow, spreading shallow water and a calm reflective ending.
Turn one room photo into a short AI flood-effect video. Describe the incoming water, choose a model and quality, then check credits and follow your saved task.
Make a quiet interior take on a rising tide. Upload a room image and describe shallow water spreading across the floor, small ripples and moving reflections. This preset starts with an eight-second silent landscape clip. It creates a fictional scene, not a flood forecast or a measured water simulation.
Try this effect →One empty-room image; a slow incoming flow, spreading shallow water and a calm reflective ending.
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JPG, PNG or WebP, up to 10 MB. Use an unoccupied room with a clearly visible floor.
MiniMax H3 · 768P · The quote covers output duration and one room image. No motion video is attached or billed.
Silent output only. No audio file or motion-reference video is required.
Use @Image1 as the appearance and spatial-layout reference for a single unoccupied room, not as a fixed first or last frame or a measured depth map. Keep the same recognizable walls, doorways, shelves and furniture with a stationary medium-wide camera that includes the floor. Show one gradual fictional incoming flow through a visible doorway. Shallow water spreads across connected floor space, with small ripples and reflections responding to the existing room lighting, then settles into a calm surface. Keep furniture and architectural edges coherent. No people, animals, rescue scene, collapsing structures or disaster footage. No sudden deep submersion, hard cuts, invented windows or camera jumps. Do not treat this as a flood prediction or a physically measured simulation. No dialogue, music or audio.
Your optional direction is added when submitting. No motion video or audio is sent.
Estimated credits:7 credits
Sign in to createUse one clear JPG, PNG or WebP, up to 10 MB, showing an unoccupied interior. Include the floor and useful edges such as a doorway or table legs. Avoid people, animals and very dark floors. The image guides room appearance and layout; it is not a locked first frame, depth map or building model.
One empty-room image; a slow incoming flow, spreading shallow water and a calm reflective ending.
Upload the room, choose MiniMax H3 or Seedance 2.5 and a supported quality, then review duration and framing. In optional direction, name one water entry point and an ending level: for example, a slow flow through a doorway that settles across the floor. Check the server quote, submit once and keep the task number while it queues and renders.
Watch the whole result. Check that walls, doors and furniture remain recognizable, the water spreads across connected floor space, and reflections move with the ripples. Watch for bent furniture, water passing through solid objects or a sudden camera jump. Reduce the water speed or simplify the room for a new attempt. Another generation is a new paid task.
If creation cannot start, check sign-in, image upload, model settings, available credits and the quote. If submission is uncertain, query the saved task or open My Creations before submitting again. Refresh only checks existing work; failed tasks use the site's credit refund process.
Yes, use an image you may use and keep the room unoccupied. A visible floor and clear architectural edges help describe the scene. The model can still alter objects and layout, so inspect the result rather than treating it as a faithful room model.
No. This is a creative image-to-video effect. It does not calculate real water depths, structural damage or safety. No motion video is sent to the model; the room image and your direction guide a new scene. Exact water paths and camera movement are not guaranteed.
The server quote depends on model, quality, output length and one image, with no video-reference charge. The preview is an existing silent library scene, not an output test of this preset. No paid output test has been run. This preset includes no music or audio upload.
Before downloading, check the room layout, water movement and reflections.
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